![]() ![]() ![]() Companies tailor their demonstrations to quickly and forcefully get your attention. ![]() Like a fashion show or a car show, E3 is very much about immediate impact. In this feature, the GameSpot staff brings its considerable amount of collective experience at covering E3 to bear, distilling all of our coverage down to its most important elements and showing you what the biggest names and events were at E3 2005. So how does one parse all that E3 information down to what's important, in this, one of the most pivotal years in gaming history? That's what these E3 2005 Editors' Choice Awards are about. The GameSpot crew appeared live on stage, from the E3 show floor. If you attempted to read all that content and watch all the movies back to back, it would literally take years. GameSpot covered the show with almost reckless abandon, penning more than 1200 stories, encoding more than 1000 movies, and posting more than 12,000 screenshots for more than 1100 different games! We also threw in 24 hours' worth of coverage direct from the show floor, bringing you candid booth tours, live game demonstrations, and live interviews with the industry's hottest developers. So not only did we get our first glimpse at the future of video games, but also we got a look at what should be the last major games to be released on current-generation hardware. This year is very much a transition year for the video game industry, with all three major players on the console side revealing their next-generation hardware at or just before E3. The editor pen at the GameSpot booth was not unlike a zoo exhibit. ![]() GameSpot's E3 2005 Editors' Choice Awardsīy the GameSpot Staff Design by Collin Oguro ![]()
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